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	<title>*null &#187; prototyping</title>
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		<title>2D Boy&#8217;s Rapid Prototyping Framework</title>
		<link>http://www.splatnull.com/2009/09/26/2d-boys-rapid-prototyping-framework/</link>
		<comments>http://www.splatnull.com/2009/09/26/2d-boys-rapid-prototyping-framework/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 04:37:38 +0000</pubDate>
		<dc:creator>Zilchius</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[prototyping]]></category>

		<guid isPermaLink="false">http://www.splatnull.com/?p=127</guid>
		<description><![CDATA[I hope many of you have played World of Goo, and thusly know of it&#8217;s developer, 2D Boy.  If not, it&#8217;s one of the better indie 2D puzzle titles out on the market right now and definitely worth a shot.  But I&#8217;m not here to review World of Goo. You see, recently, 2D Boy has done something [...]]]></description>
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